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Houdini

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3D/VFX software used as a DAG example: primitives are generated at the top of the graph, modifiers are applied as nodes with multiple inputs, outputs are blended, and the bottom of the DAG produces the final render. Nodes cannot execute until their parents complete — directly analogous to a money-transfer workflow.

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Houdini tool
Scene-as-DAG example used to motivate thinking about workflows as DAGs.

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